Read-only archive. The 801 Paintball Forums ran from 2004 to 2008. Posting and logins are closed; everything is preserved as it was.
801 Paintball
An open forum for paintball players in Utah · Est. 2004
Archive Mode
Read only · 2004–2008

Exciting Tournament News!
3,556 views

Exciting Tournament News!

Old 11-11-2005, 10:12 AM  #71
Velocity Pappa
 
Join Date: Jan 2005
Location: Syracuse
Posts: 135
Error!

Quote:
Originally Posted by Velocity2
First of all, you guys are basing all conclusions about x-ball on previous experiences. If you BYOP to the tournaments, where are you buying the paint? You have to pay for it somewhere, unless you have your own manufacturing set-up. You need to go back through this forum and read what we have wrote about paint. I can get cheap low grade paint if that is what everyone wants??? I can get whatever brand we need or the teams want.
The point is this...teams that elect to play x-ball tournaments will be getting a whole new experience and format.
If you play a standard 5-man NPPL tournament, how much paint do you use? You use what is necessary to eliminate your opponent! If your opponent is using a higher grade of paint than you, does that change the possible results of the game? Of course it could! If you have the desire and you are fortunate enough to play NPPL or PSP x-ball tournaments, they may have requirements about using field paint. At the present time, it would be hard to get paint sponsors to come to Utah Tournaments. If that would happen, then we could do a BYOP tournament. Can't do it right now! But you give us another day or so, we'll tell you how and why a lot of this BYOP will not be necessary!!!
I stand corrected on the BYOP issue. A lot of affiliate tournaments require the FPO because they may be faced with the same issues as we are - sponsors!
Old 11-11-2005, 11:35 AM  #72
 
Join Date: Sep 2005
Posts: 13
Sounds like a well thought out tournament. As u know I'm an advocate of trying to put teams in divisions by their ability. As I always said, why do u have to move to a better classification if u can't compete in the one u are already in? Good Job.
Old 11-11-2005, 02:57 PM  #73
LOYAL
 
Join Date: Jul 2004
Location: South Jordan
Posts: 550
15 bps cap ramping all the way!!!
__________________
Jordon Madison
LOYAL
Tragic
Old 11-11-2005, 02:57 PM  #74
 
Join Date: Nov 2004
Location: Riverton
Posts: 257
i say 15bps cap and full-auto.
__________________
H.Y.M.
Old 11-11-2005, 03:03 PM  #75
Morphine
Guest
 
no not full auto thats gay...i just think the standard 3 pull then ramp to 15 balls per second is fine....but do u have the equipment to enforce it?? if not then just make it normal regluations.
Old 11-11-2005, 03:06 PM  #76
LOYAL
 
Join Date: Jul 2004
Location: South Jordan
Posts: 550
Ya if you cant enforce it...that would be a problem, but if you can normal 15 bps rammping rules
__________________
Jordon Madison
LOYAL
Tragic
Old 11-11-2005, 03:14 PM  #77
 
Join Date: Nov 2004
Location: Riverton
Posts: 257
full-auto... bc that way i can tell kids my gun has full-auto.
__________________
H.Y.M.
Old 11-11-2005, 03:32 PM  #78
Ursus Arctos Horribilis
 
Join Date: Oct 2004
Location: Ogden
Posts: 137
Geez (heavy sigh) if you want F/A and ramping then how about letting me play with Thunder and Lighting. Caps at about 30BPS...it looks like 2 guns but really it's only one 😁 😛

In all truth the gun should not make the player. But the player make the gun. Semi-auto walk it as fast as you can. mY 2 BITS
Old 11-11-2005, 03:40 PM  #79
 
Join Date: Oct 2004
Posts: 94
the gun sure does help the player though.
Old 11-11-2005, 03:46 PM  #80
 
Join Date: Nov 2004
Location: Riverton
Posts: 257
are thunder and lightning two a-5 put togther. i dont know if you would want that in x-ball though.
__________________
H.Y.M.
 
« Previous Thread | Next Thread »

All times are Mountain Time (US).


Originally powered by vBulletin® 3.6 and Gallery 2. Archived and restored as static pages in 2026.