Archive Mode Read only · 2004–2008 |
UXPL Marker Rules |
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| #31 | |||||
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Thanks Mick.
I was also thinking that there does not have to be just ONE rule. You could have different calssifications from Pump to Anything Goes, and and few breaks along the way. For example in the Open divisions you could allow Ramping and whatever. In a Rookie Division you could cap the bps and not allow ramping. Hence if you want to play with a Ramping gun at 25+ bps thats fine there is a place for you. Or if your team only owns basic guns then there is a place for you as well. Just some ideas..... __________________
-Allen Turner, Paintball Evangelist (ret) Owner Millennium Paintball Producter of Paintball Scenario Games Paradox Games Promoter Utah Extreme Paintball League | |||||
| #32 | |||||
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Hey mick throw me another pod. I told you needed more then 14 pods
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Franky is my hero! We are all slaves in the game we call life. Support your local store and fields. XPS Head Ref | |||||
| #33 | |||||
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Nice point veritas, and all i've gotta say is i don't wanna be hit 15+ times in one game just because someone bunkered me with a ramping gun. So if you do plan on having the different boards, then so be it just for the people who have bought them, but be sure to put a ramping limit. So that's my .01
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05' Team Ballistic Rookie | |||||
| #34 | |||||
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I don't really care much i personally say ANYTHING GOES. but then again i don't play paintball do i Z. in conclusion ONLY Z'S TIMMY SUX 😁 JP
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| #35 | |||||
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Great Idea Allen, by the time a player enters in an Open class tourney they should realy know what to expect. Maybe have 3 divisions, Begginer, True Rookie & Open. Although there will always be someone bitching about something or another. As far as getting 15-20 balls into you when you get bunkered? I never put too many into people and if I can I only put 1. Most tourney players I know do the same. Although that is the chance you take, just make sure you dont get bunkered. If you do get bunkered hard as we all have on many occasions, take it with pride & consider it your baptism into tournement ball. Throws Zack a pod! Moochin off ur back guys again Z? J/K We are going to have to play in a local event together again Zach.
Oh yea Allen, will those fellers from Wyoming be comming down to play in these events this year? Dogs of Worr, Looseballs, Diamond Dogs etc. We went up there with our 2 teams and the Turtles so I think it would only be fair for them to come down here for a couple. That would also add to the Open class. Last edited by VERITAS : 01-27-2005 at 12:51 PM. | |||||
| #36 | |||||
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The only answer The only real answer is for both teams to play with whatever but be completely blind folded. 😁
Derek __________________
Paintball has degraded into high speed checkers when it used to be "chess with finesse" - Tom Kaye http://i199.photobucket.com/albums/aa226/Lobsterlight/funny/pumpsown2.gif | |||||
| #37 | |||||
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Quote:
Start back to back, walk 10 paces turn and shoot. Game over. | |||||
| #38 | |||||
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Derek I think we need to go play laser tag. then we'll know who is really the best. Hehehehe
and yes Mick we need to play a local event together this year. I hope they do xball for the mwxpl that would be the shit __________________
Franky is my hero! We are all slaves in the game we call life. Support your local store and fields. XPS Head Ref | |||||
| #39 | |||||
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tadao boards do not ramp...just for the record.
Why allow ramping in Open class? Sure i would love to put 40+ balls into an opponent while running to a back corner, but why change if we dont currently have a problem with what we have? __________________
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| #40 | |||||
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I think that The UXPL should just put a cap on how many pods you can bring on the field. Since its so hard to enforce the BPS and Ramping with no robot, like the NPPL has, pods you could easily enforce you could just count them. You could have every player can carry up to 3 pods a game, or have a team of 5 can have up to 15 pods, then a front player can carrry 1 pod and the back could carry 5 pods. It will also add a little more stratagy to the game. This I think will solve both problems with not have a back player sit back with 15 pods and shut down a lane for the whole game, and players like me with fast guns can still have the advantage of shooting over 15 BPS.
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