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september uxpl event
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september uxpl event

Old 08-09-2005, 09:12 AM  #21
 
Join Date: Jun 2004
Posts: 446
Quote:
Originally Posted by oldguysrule
Alan,
I'm trying to get a junior "Missing Link" team together and it looks like they are all 13 or younger. I would love to get them all involved. I hope you can keep it a true beginner event (no tourney experience) so everyone will have a fun time playing and want to continue up the ranks, and not get discouraged. Sometimes shooting up noobs sounds fun but makes it hard for our sport to grow.

Yah make it begginer only. Don't let one rookie play on a begginer team. thats what i think you should do
Old 08-09-2005, 10:46 AM  #22
battlegrounds-paintball.c
 
Join Date: Jul 2004
Location: Woods Cross
Posts: 515
I dunno

A single rookie provides a bit of expierance to help guide the team, it helps give them a player who can get them to the sign in station, chrono, and help provide brand new players with some idea of whats going on. Otherwise the promoter, or reffs end up doing that.

Derek
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Old 08-09-2005, 12:45 PM  #23
 
Join Date: Sep 2004
Location: riverton
Posts: 273
💬

this is looking good!
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Old 08-09-2005, 01:27 PM  #24
Paintball Evangalist
 
Join Date: Jul 2004
Posts: 934
Quote:
Originally Posted by oldguysrule
Alan,
I'm trying to get a junior "Missing Link" team together and it looks like they are all 13 or younger. I would love to get them all involved. I hope you can keep it a true beginner event (no tourney experience) so everyone will have a fun time playing and want to continue up the ranks, and not get discouraged. Sometimes shooting up noobs sounds fun but makes it hard for our sport to grow.

Cory and I will review how many games we think we can handle in 3 hours, like 5-8pm. That will really determine how many teams we can handle.

Its difficult to make hard rule for this division becuase some of the teams on the event list have been to a small tourneys like HAFB tourney a few weeks ago but it was mostly rental guns and such....

I will keep analysing..
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Old 08-09-2005, 05:42 PM  #25
Fat and Stupid
 
Join Date: Jul 2004
Location: South Jordan
Posts: 378
Yes the same rookie would be playing the next day is that ok?
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Old 08-09-2005, 06:29 PM  #26
pretending to be a poser.
 
Join Date: Jul 2004
Location: West Valley
Posts: 62
hey

so you wouldn't mind if any BGarmy guys helped setup we just can't ref right ?
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Old 08-09-2005, 07:12 PM  #27
Now dig this.......
 
Join Date: Apr 2004
Location: ......everywhere
Posts: 152
Quote:
Originally Posted by StuPedasso
so you wouldn't mind if any BGarmy guys helped setup we just can't ref right ?


Setup help is always welcome. 😁
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Old 08-09-2005, 09:29 PM  #28
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Join Date: Jul 2004
Location: Orem
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Quote:
Originally Posted by cory
Setup help is always welcome. 😁


Love the sig....
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Old 08-10-2005, 10:19 AM  #29
Army of Frank! HBK army!
 
Join Date: Mar 2005
Posts: 472
single rookie

I have to agree with Derek here. A single rookie can provide alot of guidance in a teams quest. I think the question is whether or not that same rookie can play the next day. This does open up the possibility of a hired gun. As some rookies are better than others. But this late into the season, almost everyone has atleast one. If you have any doubts about that, look at how many XPSL experienced players are recruited by local teams. Dont get me wrong, I am not complaining about it. But just stating an obvious point.

A single rookie would help teams to be competitive and act more as a team on the field. He, or she, would be the voice of experience. That talked about the mistakes that the team needs to work on. He can also direct them to the various trials and tribulations that can be your first tourney.
Old 08-10-2005, 11:09 AM  #30
RIP SLA
 
Join Date: Jun 2004
Posts: 609
how about letting them have 1 coach during games?? that would be cool/interesting.
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