Archive Mode Read only · 2004–2008 |
Battlefield Utah!! 2008 |
117 views |
| #1 | |||||
| |||||
|
Battlefield Utah!! 2008 ![]() The Utah Army National Guard and Team Desert Edge have once again united forces to bring you one of the best events of the year. BATTLEFIELD UTAH!! ![]() With an improved format and larger more challenging field that combined will give you better more tactical play. This year there will be an exciting mix of large scale scenario play and individual/team competition. This event is designed for the newest of players to the most experienced teams. There is a roll here for ALL players of any style and skill level. Teams and players are encouraged to register for Team and player Scenario Competitions and Special Missions. The Scenario Competitions are limited, so early registration is strongly encouraged. The Scenario Competitions will consist of Team Objective Missions and Sniper Challenge Missions. Location: DE New World field, Eagle Mountain, Utah Date: August 2, 2008 Cost: $30 per player, BYOP! This is a "Bring Your Own Paint event but JT paintball rentals will be on site with gun rentals CO2 fills (at a cost) and some of the best paint at the best prices in the state!! (Yes better prices for better paint than Walmart) The game will be capped at 200 players. Players wanting to participate in the Scenario Competitions must pre-register. Pre-Register on-line here. Scenario Competitions Explained Team Objective Missions Teams will be divided in to Companies of 20 players. Each Company will have Objective Missions worth points (Objective Points) for completion. Each Company will have an equal opportunity to earn equal Objective points. At the3 completion of the game all Companies Objective points will be tallied to determine the event MVT (Most Valuable Team) and receive the Battlefield Utah MVT trophy for 2008. Sniper Challenge Each side will be allowed 3 snipers each. The snipers must be designated before the event start. They will be given a special sniper Event packet with Mission targets, Times, Special paint and Sniper event card. Snipers will receive points based on, completion of missions and survival. The Sniper with the best points will receive the event b]TOP SNIPER[/b] trophy for 2008. Pistol vs Pistol Face-Off This will be the same as last year. One on one Pistol challenge with a round robin bracket battling for a $100 1st prize and Battlefield Utah PISTOL MASTER 2008 trophy for 2008. The Pistol vs Pistol requires a separate registration on this page. Questions? Check our Forum about the event here. If you have any questions feel free to email Dan Saunders AKA Danger Dan (Dan [at] TeamDesertEdge.com) OPT IN THE SPECIAL OPS GAME LOCATER HERE!! REGISTER HERE!! Teams please email Dan (Dan [at] TeamDesertEdge.com) to request your team's involvement in some of the "Special Missions" __________________
I kill for Dan Dan Saunders AKA Danger Dan www.TeamDesertEdge.com www.DangerDansPaintball.com | |||||
| #2 | |||||
| |||||
|
Battlefield Utah Format
Battlefield Utah 2008 has several new objectives and game format changes, including Special Forces Teams, new flag layout and point system, new objectives and special missions. Field Layout: The field is laid out so both teams have an equal opportunity for points and base assaults, including a center flag, a base flag, and four neutral flags. See diagram for specific flag/base layout. Flags: Center *Flag has a controlled radius of 15 paces. Players have ten seconds to enter the radius and make their color change. Any player who remains within the controlled radius for more than ten seconds is eliminated. The team controlling the center flag will receive one point for each minute their color is raised. Neutral Flags have two colors. The team controlling will receive one point for each minute their color is raised—for each neutral flag. Base Flags only give points on the half-hour mark, regardless of how long the flag is raised. Teams will get 20 points if the opposing teams base flag is captured and raised on the hour mark. Special Forces: The two teams will also have a “Special Forces” group that will have their own base and missions as they sustain their team’s efforts in capturing flags. Special Missions & Objectives: Downed Pilot: Each team will have the opportunity to locate and extract a “downed pilot”. These missions will be clearly marked. The Team General will be notified the moment the pilot’s location is determined. Teams who rescue their downed pilot and return “him” to their dead box within 15 minutes will receive 50 points. Teams capturing the opposing downed pilot objective and returning it to their base will receive 15 points. Nuke: The “Nuke” is an objective that can only be obtained at 14:00 from the Center Flag. The team with their color raised at the Center Flag at that time will receive a nerf rocket and a launcher. When the rocket is launched, wherever the Nuke impacts will be classified as “Hazardous,” and will remain active for 30 minutes. Any player who steps within 12 paces of the bomb is eliminated, regardless of what team the player is on. Sniper: The Sniper Mission is limited to 3 pre-designated “Special Forces” players. FIVE balls of a specific color and fill will be given to the “Sniper” who is challenged to eliminate a clearly marked person behind the enemy lines within 30 minutes. The position of the “target” will be explained as the ammunition is delivered. The Special Forces Commander is encouraged to keep his team ready for immediate response to this assignment. Teams who complete this objective will receive 50 points. Both teams will be given the chance to complete this objective. VIP Delivery: This mission is limited to the main teams. A clearly marked (obnoxiously decorated) person will be escorted from the assigned Team’s Elimination Zone to a specific location within 30 minutes without getting the VIP shot. Teams who complete this objective will receive 50 points. Both teams will be given the chance to complete this objective. * The center flag is not an actual “flag.” It is a “flip-stick” which is basically a broom stick with two colors painted on it that gets flipped and stuck in a piece of pipe to expose one teams color. Field Layout ![]() __________________
I kill for Dan Dan Saunders AKA Danger Dan www.TeamDesertEdge.com www.DangerDansPaintball.com | |||||
| #3 | |||||
| |||||
|
Team Recon rules will be their.
__________________
CODY,PEDER,FUZZY BROTHERS FOR LIFE! BALLISTIC!! I would just like to thank all of slt for where i am now and how i have improved in paintball also a huge thanks to kevin sorensen and all of ballistic also the old skd team!! dex,danny,mike,darrell,spencer,nich,Joe Tedrow,mr hanover,michael hanover,michaels mom and also a huge thanks to randy woodward and bryan lea. | |||||
| #4 | |||||
| |||||
|
It will be good to have you guys out. Its good to see a good mix of bunker jockeys and tree humpers out on the same field having a good time. I guarantee we will be well organized and there will be plenty of refs. It looks to be hot but we will be brining water jugs and our mister tent to cool everyone down.
__________________
I kill for Dan Dan Saunders AKA Danger Dan www.TeamDesertEdge.com www.DangerDansPaintball.com | |||||
| #5 | |||
| |||
|
so we register as a player or as a group of players?
| |||
| #6 | |||
| |||
| #7 | |||||
| |||||
|
Register as a player but when you get there just let us know you want to be on the same team.
You guys are going to register as snipers aren't you?::D __________________ I kill for Dan Dan Saunders AKA Danger Dan www.TeamDesertEdge.com www.DangerDansPaintball.com Last edited by Danger Dan : 07-29-2008 at 04:30 PM. | |||||