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Desert Challenge3:Desert Insurrection (Scenario Tourney) Feb 17th
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Desert Challenge3:Desert Insurrection (Scenario Tourney) Feb 17th

Old 01-23-2007, 03:34 PM  #1
 
Join Date: Jun 2005
Posts: 36
Desert Challenge3:Desert Insurrection (Scenario Tourney) Feb 17th

. . . [comlink established] . . . [carrier negotiation ok] . . . [incoming message--URGENT] . . .

Southern Utah 2010: No one ever expected that the war would go so wrong. Recent attacks on American soil have left the new female president perplexed. How could her policies go so wrong? How could the release of key terrorists in exchange for peace been the wrong idea? In the wake of the worst terrorist threats the country has ever known a call has gone out, a new force is brewing the Tactical Terrorist Team known to its enemy’s as 3T.

Only the best can audition and only those who pass a series of rigorous tests will be found worthy to join Captain Brad and take the fight to terror wherever it may be. Your team has been chosen to compete for the chance to join the 3T, but you must prove that you are worthy and that you are best in the land.

So you think you are up to the challenge? Bring your 10 best men and get prepared, you will challenged in three separate events where your team will be pushed to its utmost limits, the rewards will be great as will the glory as you will be able to claim you are the best. You must complete three tests:

1) Fortify and Complete: Your team must take key positions from your opponents while at the same time gathering components to assemble a suitcase bomb, a GPS navigator an UAV.

2) Arena Street Fight: Your three best players will engage in a CQB where you will assist them in defeating the other team for the Anthrax Sample.

3) Escort: Your team must escort your captain and the Anthrax Sample to the LZ for extraction.

The team who completes these tasks with the fewest casualties and highest success rate will be handsomely rewarded and will become part of the 3T.

More information to come.

[END TRANSMISSION]
Old 01-23-2007, 06:55 PM  #2
"I kill for Franky"
 
Join Date: Apr 2006
Location: WJ, UT
Posts: 340
i loled. sounds fun for scenario players.
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Old 01-23-2007, 08:41 PM  #3
BITCHES DOWN FOR TOSSIN!
 
Join Date: Jul 2006
Location: mapleton
Posts: 1,226
im in!.....
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CODY,PEDER,FUZZY BROTHERS FOR LIFE!
BALLISTIC!!
I would just like to thank all of slt for where i am now and how i have improved in paintball also a huge thanks to kevin sorensen and all of ballistic also the old skd team!! dex,danny,mike,darrell,spencer,nich,Joe Tedrow,mr hanover,michael hanover,michaels mom and also a huge thanks to randy woodward and bryan lea.
Old 01-24-2007, 08:37 AM  #4
www.TeamDesertEdge.com
 
Join Date: May 2006
Posts: 143
Team Desert Edge

Email me. Team Desert Edge may be interested. I need more info.
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Old 02-05-2007, 11:11 AM  #5
 
Join Date: Jun 2005
Posts: 36
Desert Insurrection Pre-Mission Data Sheet:

Date: February 17th 2007

AO: Red Cliffs Paintball Park, St. George, Utah

Cost: $45/Player Minimum 10 Maximum 12. Includes all day compressed Air or 1 20oz CO2 fill per registered Player and an event T-Shirt (these will be mailed after the event as they will have all the team names on them). Addt’l CO2 will be $2/fill on site. Any outside air systems and fill stations are subject to approval and inspection by park management.


Prizes: 1st place - Medals + 100% entry payback ($450), 2nd place - medals + 50% entry payback ($225), 3rd place medals + 25% payback (112.50).

Registration: Please submit a team roster via Private Mail to Audiomaster on the RCPC forums located at http://www.freewebs.com/redcliffspaintballclub/index.htm. Registration PM should include Team Name, Captains name and contact information and team roster with names and information. Payment may be made by credit card by calling 435-867-0408 or by sending payment (certified funds only) to:

RCPC
c/o Aardvark Paintball
70 E 200 N STE 2
Cedar City, UT 84720

Or in person at any Utah Aardvark Paintball Store.

Registration will close Feb 14th, Late registration will close Feb 16th, late registration fee is $65/player.

All Players will be required to sign a waiver, waivers are available on RCPC website all minors must have a waiver signed by parents to be allowed to play.

Important times:
1st Mission Begins 0800.

Captains Briefing 0730.

Park will be open at 0630.

Other intel:
Bring Your own Ammunition (paint)

Grenades Allowed

Specialty Arms Allowed (must be pre-approved)

No Tanks

Tournament will consist of 3 objectives:

1) Fortify and Complete: Your team must take key positions from your opponents while at the same time gathering components to assemble a suitcase bomb, a GPS navigator and an UAV. This is a 10 player game played on the Scenrio/Rec-Field, each team will have a map that shows the location of 9 components. Each item requires 3 components to assemble, teams will receive points for each component gathered, each opposing player eliminated and each team member still alive. Bonus points will be given for assembly of items as well as the capture of the opposing base. Time Limit will be 10 minutes. All players will be allowed 1 respawn, respawns will occur when the dead player has returned to his “uncaptured” starting zone, once the starting zone/ base has been captured players will be unable to respawn. Teams will receive a map of the rec field showing the locations of all items.


2)Arena Street Fight: Your three best players will engage in a CQB where you will assist them in defeating the other team for the Anthrax Sample. This will be played on an inflatable speedball field. Three Players will play the remaining 7 players will be able to coach them from the sidelines. Teams will receive points for eliminations, live players and for securing the anthrax sample (no real anthrax will be at the tournament).



3)Escort: Your team must escort your captain and the Anthrax Sample to the LZ for extraction. Each Team will escort his team captain and the “package” to the LZ while the other team attempts to stop them. Teams must field a minimum of 7 players any extra players will be able to provide logistical support for the escort team. Points will be given for completing the mission and bonus points will be given for live players. Teams will have 5 minutes to make the extraction.


Rules:

Rules will follow the standard Red Cliffs Rule format with the following exceptions:

Markers: No full auto. Ramping/turbo modes/response modes/triggers are allowed but must be capped at 15bps. No cap for Semi-Auto markers.

Cannons: A cannon is any paintball marker capable of firing 2 or more shots simultaneously or any device that links 2 or more paintball guns into a single operating marker. Cannons are subject to approval and must be approved for use in the scenario.

Props: “Shield props” will only be allowed in the escort challenge. All other props are subject to approval by Event Management.

Grenades: Grenades are allowed, no incendiary or gas powered grenades.

Scenario Devices: All scenario devices are subject to field approval.

Communication Devices: Electronic methods of communication in compliance with FCC regulations are ok for use. Players/teams are responsible for frequency selection and usage. Teams may or may not choose to monitor the opposing teams radio transmissions, such monitoring will not be against the rules.

Last edited by Audiomaster : 02-05-2007 at 11:30 AM.
Old 02-05-2007, 07:49 PM  #6
 
Join Date: Mar 2005
Posts: 204
This is going to be awsome. There will be some thing for everone so don't think for one second that because you are a "speedball" player or strikely a weekend warrior, that this will not be fun for you. If you have never participated in a tournament then this is a great way to get involved. You can't bet the price of 45 a person, bring your own paint and the different scenario's that add a great variety.
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Old 02-06-2007, 02:15 PM  #7
Trident
Guest
 
So a 10 man team gets to play for 10 minutes....then only 3 people get to play....and then 7. So basically there's gonna be 3 people who pay $45 for ten minutes of play. Sounds fun
Old 02-06-2007, 06:09 PM  #8
 
Join Date: Mar 2005
Posts: 204
Quote:
Originally Posted by Trident
So a 10 man team gets to play for 10 minutes....then only 3 people get to play....and then 7. So basically there's gonna be 3 people who pay $45 for ten minutes of play. Sounds fun

I'm not the organizer but I believe that every team will get to play each senario at least 2 times. Maybe more depending on the amount of teams.
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Ultimate Ref for Utah Summer Games

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Old 02-08-2007, 02:57 AM  #9
 
Join Date: Jun 2005
Posts: 36
Quote:
Originally Posted by Trident
So a 10 man team gets to play for 10 minutes....then only 3 people get to play....and then 7. So basically there's gonna be 3 people who pay $45 for ten minutes of play. Sounds fun


Depending on the number of teams you may play each scenario as much as 6 times. For example if there were 4 teams registered and you were team A you'd play the scenario against team B, C, D, for a total of 3 games on each phase. You can play all 10 people on the last scenario if you want or they can coach, up to your team.

Last edited by Audiomaster : 02-08-2007 at 03:00 AM.
 
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